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Timesplitters (PS2)

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Siegel, S. (October 10, 2007). "Timesplitters 4 officially official". Engadget . Retrieved May 21, 2021. a b c Valentine, Rebekah (May 20, 2021). "TimeSplitters Studio Free Radical Reforms to Make a New Entry at Last". IGN . Retrieved May 20, 2021. Gee, Brian (8 April 2005). "TimeSplitters: Future Perfect Review (GC)". Game Revolution . Retrieved 10 May 2014.

a b c Gerstmann, Jeff (March 22, 2005). "TimeSplitters: Future Perfect Review". GameSpot . Retrieved November 23, 2020.

Ryan (April 2005). "TimeSplitters: Future Perfect". Cube. No.43. pp.56–61 . Retrieved 19 July 2021. TimeSplitters did well enough to spawn a number of sequels. TimeSplitters 2 came out two years later, in October 2002, then TimeSplitters: Future Perfect came out in March 2005.

Torretta, Colin (June 29, 2007). "Rumor: New Timesplitters is in development as a PlayStation 3 exclusive". Engadget . Retrieved November 21, 2020. In PSM3, Doak expressed interest in remaking TimeSplitters 2 with HD visuals and online multiplayer. [20]

Challenge Mode

House, Matthew. "TimeSplitters – Review". AllGame. Rovi Corporation. Archived from the original on 15 November 2014 . Retrieved 9 December 2016. Vasconcellos, Eduardo (23 March 2005). "GameSpy: TimeSplitters: Future Perfect (PS2)". GameSpy . Retrieved 9 May 2014.

The map maker was one of the most innovative things about TimeSplitters and it was a real fight to get Eidos particularly to realise the value of that" David Doak a b Phillips, Tom (April 12, 2021). "Homefront developer only discovered hidden TimeSplitters 2 codes after game shipped". Eurogamer . Retrieved April 14, 2021. Vasconcellos, Eduardo (23 March 2005). "GameSpy: TimeSplitters: Future Perfect (Xbox)". GameSpy . Retrieved 13 December 2016. A MapMaker is also available that can create playable levels. Levels for Story mode can be made as well as levels for Arcade mode. [12] Created Story levels, however, cannot be played co-operatively. Maps are created by selecting and placing different pre-made tiles and rooms onto a grid. Spawn points, weapons, bags, armour, and objectives can then be placed anywhere on the level. There is a bar in the left side of the screen, representing memory, that lowers each time a tile or item is placed. When the bar depletes completely, nothing else can be placed onto the map. However, items can be deleted to increase memory. A theme can be chosen for each map such as Victorian, Industrial, Alien, and Virtual, which changes how the rooms appear.

a b c d e Gerstmann, Jeff (8 October 2002). "TimeSplitters 2 Review". GameSpot . Retrieved 8 May 2014. Gerstmann, Jeff (28 March 2005). "TimeSplitters: Future Perfect Review (GC)". GameSpot . Retrieved 9 May 2014. In another easter egg, this time within the November 2020 "Fallen God" expansion for SpellForce 3, published by THQ Nordic, whose parent company, the Embracer Group, acquired the rights to TimeSplitters in 2018, players found an item for sale by an in-game vendor named " TimeSplitters 2 Remake." [47] The item contained the following in-game blurb: a b c Yin-Poole, Wesley (November 27, 2012). "Ex-Free Radical devs reveal why publishers turned down TimeSplitters 4". Eurogamer . Retrieved November 21, 2020. Jamie (27 November 2000). "TimeSplitters". PlanetPS2. Archived from the original on 23 January 2001 . Retrieved 8 May 2014.

Khan, Zermena (August 17, 2019). " 'Time Has Now Come' for TimeSplitters 4, Says Co-Creator". PlayStation LifeStyle . Retrieved November 21, 2020. Arcade mode is the multiplayer aspect of the TimeSplitters series, but also provides the option to include AI-controlled bots with configurable difficulty levels, to act in place of human players. [11] The games are notable for their large selection of multiplayer modes (such as a total of 16 different competition modes in TimeSplitters 2), [68] spanning both traditional Deathmatch and Capture the Flag-type games, [10] [11] as well as other TimeSplitters-specific modes such as "Flame Tag", "Virus", "Shrink", and "Monkey Assistant." [69] The games also provide players with options to customise multiple details of each game mode, such as rules and available weapons, to create a more varied experience. [69] [70]

Story Mode

Porter, Jon (May 20, 2021). "Acclaimed TimeSplitters franchise set to return under reborn Free Radical studio". The Verge . Retrieved May 21, 2021.

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